How to orbit and zoom the scene, snap to an axis view, change the model's display mode, and work in the 2D planar drafting mode.
This isn't a separate page — it's the set of controls around the designer's 3D scene: camera orbit and zoom, axis view buttons, display toggles (facades, fasteners, transparency, outline, dimensions), and a separate planar (2D) mode — a drafting view of the same project.
The 3D designer screen → buttons around the work area
The camera snaps exactly to that axis, with no perspective distortion to judge by eye.
The view flips to the opposite side of the same axis.
The camera returns to the free 3D view.
The scene switches to a flat drafting view with no perspective.
Handy, for example, for adding a part on the side — switch to "Side" and draw right there.
A new panel part of that size appears on the drawing.
Fits the whole drawing on screen and centers it.
Everything you changed in planar mode is immediately visible in the 3D scene too.
The left-hand column of buttons sits at the left edge of the work area, above the "Library" tab.

The right-hand column sits at the right edge of the work area, above the X/Y/Z view buttons.

This is what hiding facades looks like — internal shelves and hinge markers become visible without taking the assembly apart.

Transparency — parts turn semi-transparent but stay right where they are.

Outline mode — edges only, no fill; useful for seeing through a dense assembly.

The planar mode's toolbar sits above the drawing, left to right.

| Button | What it does |
|---|---|
| Room outline | Shows the room's boundary as a dashed line — see whether the structure fits. |
| "Front" / "Side" / "Plan" / "Back" | Switch the drawing to a front, side, top or back view. |
| "Select" | Select and move parts that already exist on the drawing. |
| "Draw part" | Drag a rectangle — a new panel part of that size appears. |
| "Stand" | A vertical partition: thickness comes from the material, stretches by height. |
| "Shelf" | A horizontal partition: thickness comes from the material, stretches by width. |
| "Cut" | Splits a part in two; hold Shift to cut across instead. |
| "Detail" | Opens a large view of the part — corner shape and fasteners; see the "Fasteners and drilling" article. |
| "Duplicate" / "Delete" | Copies or removes the selected part. |
| "?" | Reopens the short planar-mode tour. |
The separate button column to the right of the drawing has "+"/"−" for zoom and "Fit" to bring the whole drawing back into view and center it.

The cursor's coordinates in millimeters show at the bottom left, handy for precise drawing. The bottom-right corner has a live 3D preview, so you can immediately see how it looks in 3D.

A part drawn in planar mode is a regular part — it has the same parameters, material, edge banding and fasteners as any other panel added from the "Library".
| What you see | Why it happens | How to fix it |
|---|---|---|
| A part moves instead of the camera orbiting | The drag started on the part itself, not on an empty part of the scene | Start orbiting from an empty spot on the floor or background, away from any part. |
| Clicking the drawing in planar mode doesn't draw anything | The "Select" tool is active, not "Draw part" | Click "Draw part" (or "Stand"/"Shelf") in the toolbar, then drag a rectangle. |
| The drawing seems to have "disappeared" — an empty area shows | The drawing's zoom or position drifted after zooming or switching views | Click "Fit" — the whole drawing snaps back into view. |
| A part can't be dragged through the floor | "Floor" mode is on — it limits vertical movement | This is expected behavior; turn "Floor" off if it's in your way for a specific task. |
The axis view in 3D just turns the same 3D camera to face that axis exactly, with no distortion to judge by eye. Planar mode is a separate drafting editor — there you can draw and edit parts right on the flat drawing, not just look at it.
Click "Hide facades" — the door disappears from view temporarily, without deleting anything from the project. Or turn on "Transparency"/"Outline mode" without touching the facade at all.
Pick the "Shelf" tool and drag a rectangle of the width you need — the thickness is filled in automatically from the material.
It snaps parts to each other's faces within 50 mm and prevents them from overlapping while you move them.
Click the same button you used to switch to 2D — it now reads "Back to 3D".
No — it's the same kind of part as one added from the "Library": with material, edge banding, fasteners and all the same parameters.